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Champ☆Star

How it works

Champ☆Star is a bracket you arrange by hand, the way you would arrange one on a whiteboard. Nothing is automatic and nothing is locked — you seat the players, you decide who advanced, and the board keeps up. Eight steps, from an empty bench to a champion.

  1. Put the roster on the bench

    Type a name into Add player and press Enter, or click Add to bench. The field clears itself and keeps the cursor, so you can type a whole roster without reaching for the mouse.

    Everyone waits on the Bench until you put them somewhere. Nothing is seeded for you.

    • Blank names are ignored, so a stray Enter costs nothing.
    • Two players may share a name. Each card is its own piece regardless of what it says.
    • Got a long roster? Filter the bench… narrows it as you type. Filtering only changes what you can see — nobody leaves the bench, and the count beside Bench shows how many of the total are showing.
    • Typed it wrong? Right-click any card and choose Rename….
  2. Build the board

    Pick a size under Board — 2 for finals only, or 4, 8, 16, 32 — then click Generate. Choose Custom… for anything else from 2 up to 128; in that field Enter generates straight away.

    Rounds are sized by halving and rounding up, so an odd field is not refused — it simply leaves a spare slot. A bye here is a slot you choose to leave empty.

    • Generating again is safe: players standing on the old board are put back on the bench rather than thrown away with it.
    • Held results are not recalled — a pin belongs to one slot in one round, and that slot is what is being replaced.
  3. Seat the players

    There are two ways, and they do exactly the same thing. Click a player to pick them up, then click a slot to put them down. Or drag them, if you would rather. Either way, drag or click between slots to move someone, and put them back on the bench to un-seat them.

    While a player is in hand, the board says so above the bracket, and every slot shows whether it can take them — the occupied ones fade back before you click, rather than refusing you afterwards. Change your mind with Esc, or by clicking the carried player again.

    A slot holds one player. Dropping onto an occupied slot is refused — the slot flashes and the card stays where it was — so a seated player is never quietly overwritten.

    • Putting a card back where it already was does nothing at all, rather than being refused.
    • To take someone out of the tournament entirely, put their card on Discard.
    • Clicking works on a phone and a tablet, where dragging does not, and it saves crossing a wide board with the mouse held down.
  4. Record who won

    Right-click a seated card and choose Pin as winner. A dimmed copy stays behind wearing a chrome star: the record that this player won here. Then drag the live card forward into the next round.

    That is the whole point of the pin — the earlier round still reads correctly after its winner has moved on.

    • A held result is inert. It cannot be dragged, discarded, or picked up by mistake, and it never blocks the slot for the next live card.
    • A slot records one winner, not a history: pinning again replaces what was there.
    • Changed your mind? Right-click the held result and choose Remove held result.
  5. Reshape it as you go

    The generated shape is a starting point, not a cage. Right-click a matchup to add another below it or delete it. Right-click the empty part of a round column to add a round after it or remove the whole thing.

    Anything you add is live the moment it exists — a slot added by hand accepts a drop exactly like one that was generated.

    • Right-clicking inside the console gives you the browser's own menu instead, because paste and spellcheck are more useful over a text field.
  6. Take it back

    Undo steps back through everything you have done this session — a seating, a pin, a deleted round, a discarded player, even a Reset. Redo puts it back. Ctrl+Z and Ctrl+Shift+Z do the same.

    • Undo covers this visit. Reload the page and the board is where you left it, but the trail of how it got there starts fresh.
    • Doing something new after undoing abandons the redo trail, the way it does everywhere else.
    • The shortcut stays out of the way while you are typing a name or filtering the bench.
  7. Crown the champion

    The last column is the Champion slot — the one turning a star while it waits. Drop the winner into it and the celebration opens with their name.

    • Close it with Back to the board, by clicking the backdrop, or with Esc. The board is untouched underneath.
  8. It saves itself

    Every move is written to this browser as you make it, and ✦ Saved flashes when it lands. Close the tab mid-tournament and the board is exactly where you left it when you come back — including anything still queued when the tab went.

    Reset clears the bench, the board, and the saved copy. It asks first, and it cannot be undone.

    • The board is stored as its structure — rounds, matchups, slots — and rebuilt on load, so a restored board behaves like a board and not like a photograph of one.
    • It is saved in this browser only. Nothing is uploaded, and the tournament will not follow you to another device.

What right-click gives you

The menu is built from whatever sits under the pointer, innermost first.

A seated card
Pin as winner · Rename… · Return to bench
A held result
Remove held result
A matchup
Add matchup below · Delete this matchup
A round column
Add round after · Delete entire round
A card on the bench
Rename… — there is nowhere to pin it and it is already home.
The console
Your browser's own menu, for paste and spellcheck.

Keys

Enter in Add player
Adds the name to the bench and clears the field.
Enter in Custom…
Generates the board at that size.
Esc
Puts a carried player back. Otherwise closes the right-click menu, the rename, or the champion screen.
Ctrl+Z
Undo. Ctrl+Shift+Z to redo.
Tab
Moves between players. While one is in hand, moves between the slots that can take them.
Enter on a player
Picks them up. Enter again on a slot puts them down.
Right-click
Opens the menu for whatever is under the pointer — or for the focused card, with the Menu key.
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